Let me first preface this with the comment that I concentrated more on playability than I did features.
Now for the more subjective aspects of ISG. Would also cover those features in "red" would be a really addictive game. The feature list is intriguing, and if then the final version (also with various DLC) Naturally these actions can be beneficial, or even lead to problems. Maybe manageable by sending a ship (via a simple click), which can then lead to an escalation in which the player can be directly involved with more pondered choices and the use of more resources (in the short and medium term).
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things we have seen many times in the series of science fiction, but I think they can be easily "scriptable" (or even be customized ). I imagine a species that has a world where the sun is about to become a supernova and needs help to find another habitable world, or help to carry its own population.Ī request for planetary help, an epidemic. They need not necessarily be events that affect the player directly, but also the potentially allies, or other encountered species. Get the feel of playing in a universe "alive", I think it can keep re-playability, virtually indefinitely. New "Per player difficulty levels" suggestion. \Last updated on December 3rd, 2018 by Adam Solo. \Update: This list has not been updated in a while but rest assured it is being updated internally.
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Keep on suggesting awesome ideas! We are always listening and analysing your feedback.įeel free to comment Oh, and by the way, don't be shy of using the post ratings more (Agree, Disagree, Helpful - available at the bottom of every post), so we may know your preferences better, and what you guys think. The less likely ones may still have a chance for inclusion in a DLC/expansion. We made our best to consider all your ideas and we have categorized them by their likelihood of making it to the final release of the game. We have taken into account all the feedback provided by the community in these forums so far and a few from other sources (e.g. The result is this list of community feedback. Great news, we have collected lots of great ideas and we've made our first assessment of their feasibility for incorporation in Interstellar Space: Genesis.